Many players using the DPS Umbrella martial art in Where Winds Meet are struggling on PS5 because the float attack requires holding Square to keep firing petals while also needing the right stick to aim.
Since both actions use the right thumb, it becomes impossible to sustain damage and aim accurately. This makes the umbrella combat feel awkward, limiting DPS output and making airborne fights far harder than intended.
This problem is especially common for players who prefer using face buttons instead of shoulder buttons for attacks. The game’s control layout doesn’t fully support simultaneous hold-attack and aim inputs, creating a frustrating gameplay barrier.

Quick Fix
Move only the hold-light-attack input to L1 temporarily so your right thumb stays free to aim while keeping the rest of your face-button layout unchanged.
Fix 1 – Remap Only the Hold Attack Button
Keeping the rest of your face buttons intact while moving only the hover attack solves the “one thumb two jobs” issue.
This method maintains your muscle memory for normal combos.
It also allows you to aim fluidly during umbrella float mode.
How it helps: Frees your right thumb for full aiming precision without sacrificing your preferred button layout.
Fix 2 – Use PS5 System-Level Button Remapping
You can use the PS5’s built-in button remapper instead of changing in-game controls.
This gives you a temporary shoulder-button hold while your core layout stays unchanged.
Turn it off anytime once you’re done using the umbrella martial art.
How it helps: Adds flexibility without permanently altering button mappings.
Fix 3 – Try Accessibility “Hold Button Assist” (If Available)
Some players gain better control using hold-assist features.
The game keeps the Square input active even if your thumb loosens slightly.
This lets you shift to the stick quicker for aiming.
How it helps: Reduces thumb strain and keeps the hover attack active more reliably.
Fix 4 – Increase Controller Sensitivity for Easier Aiming
Higher sensitivity means you need less stick movement to reposition petals.
Even tiny thumb movements give full directional control.
This makes limited thumb usage far more efficient.
How it helps: Lets you aim effectively even while holding Square.
Fix 5 – Use Temporary Claw Grip for Airborne Combos
Claw grip lets your index finger hold Square while your thumb stays on the stick.
It can feel odd, but it works extremely well for short burst umbrella sequences.
Great for bosses or DPS phases requiring precise mid-air control.
How it helps: Gives full aiming freedom without remapping buttons.
Fix 6 – Create a “Umbrella Combat” Controller Preset
Set up a dedicated preset just for this martial art.
Switch to it before major fights where you’ll use the umbrella heavily.
Swap back instantly for normal gameplay.
How it helps: Provides optimal control only when needed—without messing up your everyday layout.
Fix 7 – Move Light Attack to R1 Only During Umbrella Builds
Some players bind light attack to R1 temporarily, keeping Square as the hold-attack button.
This separates normal attacks from the hold mechanic.
It’s easy to switch back afterward.
How it helps: Keeps attacks accessible while freeing your thumb for aiming.
Fix 8 – Lower Aim Assist to Improve Direction Control
Aim assist sometimes snaps the camera away during hover attacks.
Lowering it gives smoother directional control with minimal stick movement.
This is especially useful during aerial fights.
How it helps: Reduces tugging and improves petal accuracy.
Fix 9 – Pre-Align the Camera Before Activating Hover
Aligning your camera before floating reduces how much aiming you need mid-air.
This makes the input conflict far less noticeable.
Great for groups or bosses where you know your attack direction.
How it helps: Cuts down right-stick demand so you can maintain DPS more comfortably.
Fix 10 – Use a Controller With Back Paddles
DualSense Edge or paddle controllers let you bind hold-attack to a back paddle.
This is the most natural solution for sustained umbrella DPS.
You gain full aiming control without changing muscle memory.
How it helps: Makes aerial umbrella combat smooth, responsive, and easy.
Fix 11 – Reduce Input Delay by Turning Off V-Sync
Many players dealing with the DPS Umbrella PS5 Controller Issue don’t realize input lag makes the hold-and-aim combo even harder. Turning off V-Sync removes delay so your right thumb can reposition faster.
Lower latency means smoother aiming during the hover attack.
This makes the Mary-Poppins float mode far easier to control.
How it helps: Reduces delay, making the hold-attack + right-stick movement combo more manageable.
Fix 12 – Switch the Game to Performance Mode
Performance Mode increases FPS and reduces animation delay, which directly improves responsiveness for the DPS Umbrella PS5 Controller Issue.
Higher frame rates allow you to adjust your aim more quickly while floating.
Parries and dodge movements also become smoother.
How it helps: Gives faster, cleaner input response during sustained aerial DPS.
Fix 13 – Turn Off Motion Blur to Improve Precision
Motion blur makes aiming flower petals harder when your thumb is limited.
With blur removed, directional adjustments feel more direct and readable.
This helps compensate for the restricted control setup of the DPS Umbrella PS5 Controller Issue.
How it helps: Makes aiming easier by sharpening on-screen motion clarity.
Fix 14 – Adjust Deadzone to Make Aiming Require Less Movement
Lowering the right-stick deadzone means even tiny thumb nudges register cleanly.
This is great when your thumb is busy holding or sliding across buttons.
It’s one of the simplest solutions to improve the DPS Umbrella PS5 Controller Issue.
How it helps: Lets you aim with micro-movements while still holding Square.
Fix 15 – Reposition Your Hand for Hybrid Grip
A hybrid grip uses your thumb to hold Square while the side of your index finger nudges the stick.
Players report this makes the float attack far easier to manage.
It’s temporary, comfortable, and works well for the DPS Umbrella PS5 Controller Issue.
How it helps: Gives directional control without needing a full thumb reposition.
Fix 16 – Use Auto-Run to Free Thumb Space During Combat
Turning on auto-run reduces how much your left thumb is doing, letting you stabilize your grip.
This indirectly improves your ability to manage the umbrella float hold and aim mechanic.
Small adjustments like this reduce the stress of the DPS Umbrella PS5 Controller Issue.
How it helps: Frees mental and physical load so aiming feels smoother.
Fix 17 – Lower Combat Camera Acceleration
With lower camera acceleration, aiming becomes more predictable during float mode.
This helps when your right thumb is trying to multitask between hold-Square and micro-aim.
Many players find this dramatically improves the DPS Umbrella PS5 Controller Issue.
How it helps: Creates steadier, more accurate camera movement.
Fix 18 – Use Target Lock Only During Aerial Combos
Lock-on reduces how much camera control you need during the umbrella DPS hover.
This lets your right thumb focus on holding the attack instead of constantly steering.
It’s a simple workaround for the DPS Umbrella PS5 Controller Issue.
How it helps: Stabilizes aiming enough to sustain the umbrella DPS combo comfortably.
Fix 19 – Turn Down Environmental Camera Shake
Camera shake makes petal aiming feel unstable during flight mode.
Reducing or disabling shake gives smoother directional control.
This supports players dealing with the DPS Umbrella PS5 Controller Issue by reducing motion chaos.
How it helps: Improves aim clarity by keeping the camera steady.
Fix 20 – Increase Controller Vibration Strength
Stronger vibration feedback helps you feel the rhythm of the hover attack.
This tactile information makes it easier to maintain the hold while adjusting aim.
It surprisingly helps with timing and comfort for the DPS Umbrella PS5 Controller Issue.
Why is the DPS Umbrella so hard to use on controller in Where Winds Meet?
The DPS Umbrella is difficult to use on controller in Where Winds Meet because the weapon relies heavily on simultaneous aiming + directional input + charged attacks, all mapped onto overlapping thumbstick and trigger functions.
On PS5, the umbrella’s martial arts require precise tilt angles, camera control, and timing — but the controller layout forces players to use the same right stick for both camera movement and umbrella directional attacks.
This leads to:
- Camera drifting while charging an umbrella strike
- Directional inputs not registering correctly
- Attacks firing in the wrong direction
- Difficulty maintaining lock-on during combos
The umbrella is much easier on mouse/keyboard because directional attacks and camera control are separated.
Until better controller mapping arrives, PS5 players often struggle with the umbrella’s advanced DPS mechanics.
How do you aim and attack at the same time with the umbrella on PS5?
Aiming and attacking at the same time with the DPS Umbrella on PS5 is challenging because the umbrella’s “hold attack” requires the right stick for directional input while the camera also uses the right stick.
To manage both at once:
Best method:
- Enter lock-on mode to prevent the camera from drifting
- Hold the umbrella attack while using left stick positioning
- Use gentle micro-adjustments on the right stick to aim the umbrella arc
- Release the attack when the reticle snaps into alignment
Lock-on is essential — without it, the umbrella swings based on camera angle, making precision nearly impossible.
This issue isn’t player error; it’s the result of controller input overlap that the game hasn’t optimized for melee/magic hybrid weapons.
Is the umbrella martial art bugged or poorly mapped on controller?
Many players believe the umbrella martial art is poorly mapped on controller, and there are strong signs this is true.
The move set isn’t bugged — but the controller scheme for umbrella combat feels unintuitive and restrictive.
Problems include:
- Directional input clashes with camera control
- Charged umbrella strikes releasing prematurely
- Hold attacks snapping to incorrect targets
- Aim assist not working for umbrella martial arts
- Motion control not supported for directional moves
Because the umbrella relies on precise directional initiation, the PS5 mapping makes it far less responsive than on PC.
This is why some players describe the umbrella as “bugged” even though the real issue is control mapping, not broken mechanics.
Does Where Winds Meet support better button mapping on PS5?
Currently, Where Winds Meet does NOT offer full custom button mapping on PS5, which makes weapons like the DPS Umbrella feel awkward.
Players cannot remap:
- Martial art directional input
- Hold attack buttons
- Target lock placement
- Stick swap for camera vs. skill direction
- Modifier button combinations
Only limited accessibility options exist, and none fix the problem of overlapping aim + attack controls.
The developers have acknowledged controller feedback and may add:
- Full custom mapping
- Alternate umbrella control modes
- Separate sticks for camera and ability direction
- Simplified umbrella aiming presets
For now, players must rely on partial workarounds like lock-on mode or adjusting camera sensitivity.
Why can’t I aim properly while using the umbrella’s hold attack move?
You can’t aim properly during the umbrella’s hold attack because the game forces the right stick to serve two functions at once:
- Camera rotation
- Directional umbrella attack input
When you charge a DPS Umbrella move, the weapon expects precise direction from the right stick — but any attempt to aim shifts the camera instead.
This creates the feeling of “aim not working,” when in reality the input layers interfere with each other.
Common symptoms:
- Umbrella attacks fire sideways
- Reticle refuses to lock the correct direction
- Camera drifts while charging
- You lose tracking on moving enemies
Using lock-on mode reduces this problem, but it doesn’t solve it entirely.
Until a controller remap update arrives, aiming umbrella hold attacks will remain difficult on PS5.
How to fix DPS Umbrella controls on PS5 in Where Winds Meet?
Fixing DPS Umbrella controls on PS5 in Where Winds Meet mostly requires adjusting sensitivity, lock-on behavior, and camera settings to reduce right-stick input conflicts.
Since the umbrella relies on directional hold-attacks that use the same stick as camera movement, small changes can greatly improve consistency.
Try these adjustments:
- Enable lock-on mode so the camera stops drifting
- Lower right-stick sensitivity to stabilize directional inputs
- Increase camera smoothing so umbrella direction isn’t overrode
- Turn off aim assist, which can interfere with martial arts targeting
- Use performance mode for smoother frame pacing
These tweaks won’t completely fix the umbrella’s flawed controller mapping, but they significantly reduce missed swings, misaligned attacks, and camera drift during hold attacks.
What’s the best controller setup for using the umbrella weapon?
The best controller setup for the DPS Umbrella prioritizes reducing camera movement during charge attacks and improving directional precision.
Recommended configuration:
- Low camera sensitivity (10–20%)
- Medium lock-on sensitivity
- High left-stick response (for movement-driven aiming)
- Camera smoothing ON
- Motion blur OFF (improves clarity during flips)
- Lock-on toggle instead of hold
The umbrella plays more like a ranged spell + melee hybrid, so stabilizing the right stick is essential. Most high-level players rely on lock-on to stop camera drift and use the left stick to adjust positioning while charging umbrella strikes.
This setup gives the umbrella the most consistency on PS5, even though the control scheme still needs refinement.
Can I remap the light attack button to a trigger for easier aiming?
Unfortunately, Where Winds Meet does NOT allow fully custom button remapping on PS5, so you cannot directly remap light attack or umbrella arts to triggers.
Only limited accessibility mappings exist, and they do not cover action remapping for combat-critical functions.
However, you can use PS5 system-level remapping as a partial workaround:
- PS5 Settings → Accessibility → Controllers → Custom Button Assignments
- Remap □ (light attack) or △ (martial art) to L2/R2
This affects all games globally, so you should toggle it on/off depending on your play session.
While imperfect, using system remapping can make the DPS Umbrella’s charged attacks more comfortable by moving them off face buttons and onto natural aim/trigger positions.
Does Where Winds Meet have controller presets for martial arts weapons?
Currently, Where Winds Meet has no special controller presets for martial arts weapons, including the DPS Umbrella, fan, flute, or fist styles.
All melee and ranged weapons share the same base controller layout, which is why umbrella users struggle — the input system wasn’t designed around directional charged attacks.
There are no presets for:
- Umbrella directional controls
- Separate aiming vs. camera sticks
- Martial arts modifiers
- Alternate hold attack mappings
Because the umbrella relies on directional charge moves, it feels less intuitive than swords or fists on PS5’s default layout.
Players have been actively requesting dedicated martial arts presets, and the developers have acknowledged controller feedback, making future improvements likely.
Will future updates add alternate control layouts for umbrella users?
Very likely — the developers have already acknowledged complaints about PS5 controller mapping, martial arts responsiveness, and umbrella difficulty.
Several community managers have hinted that improved controller presets or a full remapping system are planned for a future update.
Expected additions may include:
- Alternate umbrella control mode
- Separate camera stick vs. skill direction stick
- Trigger-based martial arts input
- Full multi-button remapping
- Accessibility presets for directional attacks
The umbrella is one of the most mechanically unique weapons, and many console players struggle with it due to overlapping right-stick inputs.
Given the volume of feedback, a major control update is expected soon.
Final Thought
The Where Winds Meet DPS Umbrella PS5 controller issue mainly comes from needing the right thumb for both holding and aiming, but smart remaps, grip techniques, and sensitivity tweaks can completely fix the problem. With these adjustments, players can maintain high DPS, precise flower-petal direction, and reliable aerial control without abandoning their preferred face-button combat style.
