How to Add Skills to the Hotbar in Of Ash and Steel : Complete Guide

Why Players Get Stuck Adding Skills to the Hotbar

Many players reach the early game in Of Ash and Steel and cannot figure out how to add skills to the hotbar. The hotbar remains empty, skills appear locked, or no ability can be dragged into a slot.

This creates confusion because the game introduces passive skills early but delays access to active abilities, causing the interface to look incomplete or unresponsive.

This guide explains what the hotbar is for, why skills don’t appear, and exactly how to assign active skills using a clear, game-focused structure.


Quick Answer: How to Add Skills to the Hotbar

In Of Ash and Steel, only active skills can be added to the hotbar.

These abilities are found in the skill tree’s rows that contain slottable combat actions.

After unlocking an active skill and spending its required point, open the skill menu, select the ability, and assign it to a hotbar slot by choosing a number or dragging the skill onto a hotbar space.

Read more: Of Ash and Steel Character Creation: Guide

What the Hotbar Is Used For During Combat

The hotbar in Of Ash and Steel functions as your primary quick-access system for triggering combat abilities, weapon techniques, and utility actions. During real-time battles, you rely on the hotbar to activate slottable active skills without opening menus or interrupting the flow of combat.

Because fights in the game are fast, timing-based, and heavily influenced by positioning, the hotbar becomes a central part of how players manage offensive pressure, defensive responses, and resource usage.

In its simplest form, the hotbar allows you to map active combat abilities—such as weapon strikes, gap closers, defensive counters, stance skills, and special techniques—to numbered keys or controller buttons.

When an ability is assigned to a hotbar slot, it becomes immediately available in combat as long as its weapon requirements, cooldowns, and stamina conditions are met.

This makes the hotbar essential for players who want to execute planned skill rotations or react quickly to enemy behavior.

Beyond pure offense, the hotbar also supports utility skills, including temporary buffs, tactical maneuvers, or support actions depending on build and progression.

Because Of Ash and Steel separates active skills from passive skills, only abilities with direct in-combat usage appear on the hotbar; passive skills never show up because they do not require player activation.

Overall, the hotbar provides streamlined access to the abilities that define your combat style. A well-organized hotbar allows for faster decision-making, smoother ability chaining, and more reliable control during high-pressure encounters.

Active Skills vs Passive Skills: What Can Be Added to the Hotbar

In Of Ash and Steel, understanding the difference between active skills and passive skills is essential for knowing which abilities can be placed on the hotbar. Only active skills are slottable.

These abilities provide direct combat actions—such as special weapon attacks, mobility techniques, defensive counters, or stance-based abilities—and each one requires player activation during battle. Because active skills influence real-time decisions, they appear on the hotbar once unlocked and learned.

Passive skills function very differently. These nodes offer background benefits like increased damage, stamina efficiency, resistances, or weapon handling improvements.

They do not create usable actions, which means they cannot be dragged to the hotbar or assigned to any slot. Even though passive skills may strengthen a build, they never appear as hotbar options because they operate automatically.

Remember: if a skill has an icon, a defined action, and a cooldown or resource cost, it is an active skill—and only these can be added to the hotbar.

Why Your Skills Aren’t Appearing as Hotbar Options

Many players in Of Ash and Steel assume the hotbar is bugged when skills fail to appear, but the issue almost always comes down to how the game separates skill types and requirements. The hotbar only accepts active skills, and if you have not unlocked any yet, the bar will remain empty no matter how many points you’ve invested in your skill tree.

The most common reason skills don’t show up is that you’ve only unlocked passive skills, which improve stats but do not create abilities you can use in combat.

Passive skills never appear as hotbar options. Another frequent issue is missing weapon requirements—many active abilities are tied to specific weapon types. If the required weapon isn’t equipped, the skill won’t appear as a usable hotbar option even if it’s learned.

In some cases, players forget to finalize the skill point after unlocking an ability. An active skill must be fully learned before it can be slotted. Hotbar visibility also depends on meeting minimum conditions like stance, stamina, or cooldown rules. If those are not met, the skill may appear dimmed or unavailable.

When skills don’t appear, the cause is almost always one of three things: the skill is passive, the weapon requirement isn’t met, or the active ability hasn’t been properly learned.

How to Unlock Your First Slottable Skill

Unlocking your first slottable skill in Of Ash and Steel is simple once you understand how the skill tree works.

At the start of the game, most of the skills you see are passive skills, which give stat boosts but cannot be added to the hotbar.

To place something on the hotbar, you need an active skill—a skill that creates a real ability you can use in combat.

To unlock your first active skill, open the Skill Tree and look for nodes that show an ability icon, a cooldown, or a combat action description. These are your slottable skills.

Spend your skill points on any required passive nodes that lead toward that active skill, then use a point to unlock it. Make sure you confirm the unlock so the game counts it as learned.

Once the active skill is unlocked, it becomes available for hotbar assignment. If the skill requires a certain weapon type, equip that weapon to make the ability show up properly. After this, you can start dragging or assigning the skill to your hotbar and use it during battles.

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How to Assign an Active Skill to a Hotbar Slot

Assigning an active skill to a hotbar slot in Of Ash and Steel becomes easy once you understand how the game handles skill assignment, slottable abilities, and weapon requirements. The process is simple, but each step matters to make sure your ability shows up correctly and works in combat.

● Step 1: Open the Skill Menu

Open the Skills or Skill Tree menu from your character interface. Here you can view all learned skills. Make sure the ability you want to use is fully unlocked and learned, not just highlighted.

● Step 2: Identify the Active Skill

Find a skill with an icon, an action description, and a cooldown or stamina cost. These features indicate it is an active skill. Passive skills cannot be added to the hotbar because they do not create usable combat actions.

● Step 3: Choose the Assignment Method

You can assign the skill in two ways:

  • Click-to-Assign: Select the skill and choose a hotbar number when prompted.
  • Drag-and-Drop: Click and hold the skill icon, drag it to an open hotbar slot, and release when the slot highlights.
    Both methods link the ability to that slot so it activates when you use the matching key or button.

● Step 4: Equip the Required Weapon

Some skills require a specific weapon type. If the correct weapon is not equipped, the skill may appear grey or fail to load onto the hotbar. Equip the proper weapon to enable the ability.

● Step 5: Test Your Hotbar Setup

Close the menu and use the assigned hotbar button in combat or a safe area to confirm it works. The skill will activate if you meet its stamina, stance, and cooldown conditions.

Following these steps ensures your hotbar setup, skill assignment, and combat abilities function smoothly during every encounter.

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Weapon Requirements That Affect Skill Visibility

Many active skills in Of Ash and Steel are tied to specific weapon requirements, which directly affects whether the ability appears as a hotbar option.

If a skill is designed for a certain weapon type—such as two-handed weapons, dual blades, or polearms—it will not show up on the hotbar unless that weapon is currently equipped. This is one of the most common reasons players think a slottable skill is missing.

When a required weapon is not equipped, the skill may appear greyed out, hidden, or completely unavailable in the hotbar assignment menu. Meeting the weapon requirement allows the game to recognize the skill as usable in combat, making it fully visible and selectable.

Always check the ability description in the skill tree for weapon-specific tags. If a skill does not appear where it should, switching to the correct weapon type is often the fastest solution to restoring full hotbar visibility.

Fixing Hotbar Issues When Skills Won’t Slot or Drag

Hotbar problems in Of Ash and Steel usually happen when the game cannot recognize a skill as a slottable active ability.

If a skill will not slot, drag, or assign to the hotbar, the cause is often related to skill type, weapon requirements, or UI behavior. Understanding these issues makes it easier to restore full hotbar functionality.

The first thing to check is whether the ability is an active skill. Passive skills never appear as hotbar options and cannot be dragged into a slot.

Make sure the skill is fully learned and not just unlocked in the tree.

If the active skill remains invisible, verify any weapon requirements—many abilities only work when a specific weapon type is equipped.

UI sensitivity can also affect hotbar assignment.

When dragging a skill icon, the slot must highlight before the game accepts the placement.

If dragging does not work, use the click-to-assign method as a reliable alternative. Restarting the menu or switching between tabs can refresh the interface and fix temporary glitches.

If the hotbar still refuses to accept skills, recheck the skill’s description, confirm weapon conditions, and ensure you meet all stamina or stance requirements. These simple checks resolve most hotbar slotting issues.

Recommended Hotbar Setup for Faster Combat Execution

Setting up your hotbar effectively in Of Ash and Steel can significantly improve your combat performance by allowing quicker reactions and smoother ability chaining. A well-organized hotbar ensures that your most important active skills are always within easy reach, reducing the time spent searching for abilities during fast encounters.

For consistent offense, place your primary damage skills—such as core weapon attacks or high-impact combo starters—on the lowest-number slots. These keys are the fastest to press during high-pressure fights. Defensive abilities, including blocks, counters, or mobility moves, work best in the center of the hotbar, where they can be activated quickly when the situation changes.

Utility abilities like stance swaps, buffs, or support skills fit well on the higher-number slots. These actions are used less frequently but still benefit from having consistent placement. If your build relies on weapon-specific abilities, keep related skills grouped together so transitions remain smooth.

Organizing your hotbar with a clear pattern—offense first, defense second, utility last—helps reduce reaction time and creates a more natural rhythm during combat. A structured layout supports faster execution, cleaner rotations, and better control in every encounter.

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Quick Reference: Difference Between Passive and Active Skills

In Of Ash and Steel, every skill fits into one of two categories, and knowing the difference determines whether a skill can be added to the hotbar. Active skills create usable combat actions.

These abilities have icons, cooldowns, and stamina costs, and they require player input to activate. Because they directly influence combat flow, active skills are the only skills that can be assigned to hotbar slots.

Passive skills, on the other hand, provide background benefits without needing player activation. They increase stats, improve weapon handling, reduce damage taken, or enhance stamina efficiency. Passive skills never appear on the hotbar because they do not create actions; they work automatically once learned.

If a skill includes an ability description and requires a button press, it is an active skill. If it only modifies your character’s attributes, it is a passive skill. Understanding this distinction makes it much easier to track which abilities are slottable and which are not.

Final Checklist Before Returning to Combat

Before heading back into battle in Of Ash and Steel, a quick review ensures your hotbar setup and active skills are fully prepared. Confirm that you have unlocked at least one slottable active skill and that it is properly learned in the skill tree.

Passive skills will never appear on the hotbar, so make sure your chosen ability includes an action icon, cooldown details, or a combat description.

Verify that your character is equipped with the required weapon type for each active skill. Many abilities will not show up or activate unless you meet their weapon conditions. After that, check your hotbar slots to ensure each ability is assigned to the correct key or button using either click-to-assign or drag-and-drop.

Finally, test your setup in a safe area to confirm that skills activate smoothly, stamina requirements are met, and no ability appears greyed out. With these steps completed, your hotbar will be organized, responsive, and ready for efficient combat execution.

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